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GMR 110
Term 2
3 credits

Bill Validators, Printers & Player Tracking Systems

Bill validator optics, transport and calibration, ticket-in/ticket-out printers and paper paths, coin and hopper systems where used, player tracking card readers and displays, SAS/network communication with the casino system, and cash-handling security procedures.

Prerequisites

Course outline

Lectures, virtual labs, and graded assignments — completed in your browser.

01Introduction to gaming machine peripherals and systemslecture
02Bill validators: components and operationlecture
03Bill validators: maintenance and troubleshootinglecture
04TITO printers: principles and mechanicslecture
05TITO printer lab: maintenance and ticket generationlab
06Hoppers: coin handling and payout systemslecture
07Player tracking systems: card readers and datalecture
08SAS network communication: fundamentalslecture
09SAS network troubleshooting scenariosassignment
10Cash handling security: physical and procedurallecture
11Advanced troubleshooting and interoperabilitylecture
12System integration lab: connecting peripheralslab
13Midterm reviewlecture
14Final exam reviewlecture

Syllabus

# GMR 110 — Bill Validators, Printers & Player Tracking Systems

Bill validator optics, transport and calibration, ticket-in/ticket-out printers and paper paths, coin and hopper systems where used, player tracking card readers and displays, SAS/network communication with the casino system, and cash-handling security procedures.

## Topics
1. Introduction to gaming machine peripherals and systems
2. Bill validators: components and operation
3. Bill validators: maintenance and troubleshooting
4. TITO printers: principles and mechanics
5. TITO printer lab: maintenance and ticket generation
6. Hoppers: coin handling and payout systems
7. Player tracking systems: card readers and data
8. SAS network communication: fundamentals
9. SAS network troubleshooting scenarios
10. Cash handling security: physical and procedural
11. Advanced troubleshooting and interoperability
12. System integration lab: connecting peripherals
13. Midterm review
14. Final exam review

## Grading
- Knowledge checks 10%
- Assignments and labs 30%
- Quizzes 25%
- Final exam 35%

A passing grade of 70% or better is required.